New Rules of Engagement:Ellen
The “age of engage”
Digital skills are essential for success in the classroom, the boardroom and the community
Today’s learner demand teh right resources on the right devices, when and where they are needed (Happy that she mentioned that they demand the right guidance as well)
Today’s learners want to engage in the global world. It’s not like talking to you neighbour next door.(cultural, time zones etc..)
`Engagement is momentaryy and driven by emotion. Engagement happens inside the consumer not inside the medium. Engagement is about establishing a realtionship, not a transaction. (Excellent! this speaks to the idea that the teacher is key in the success of students)
Effective instruction is more than good pedagogy and good instrcutional design. (can we make it more relevant)
Lessons Elearned#1
Learning is a personal act. We cannot “do learning” for anyone else.
#2: different kinds of learning deamnd appropriate stratedies and resources
#3: technology may not guarantee better leanring….it can focus attention, engage, create connections and collaborations, and allows us to have relationships with information in our own uniwue ways. (Once again this is the idea that technology is just a tool
#4 the better the experience the greater the likelihood that learning will occur.
Eight simple Rules for engaging learners:
- capture the attention
- convince them to care. Why should they stay?
- motivate them to change
- give them choices
- connect them with community (remember this for Athletics 12a. Need to design the course to enhance the sense of community) (personally…I need to expand my personal network)
- Induce them to participate.
- Enable opportunities to contribute (this is the single most important variable in ensuring that employees are happy)
- make it an experience to remember.
Try to incorporate these rules with what we already know about brain reearch and learning. I need to sit down and consolodate these ideas as I put together the Athletics 12a course. Key for the athletics course will be the community, and participation is key. Should I make a facebookgroup for athletics 12a?
Deconstructing IDS and Gaming design the comparison is very similar. Are instructional designers funsuckers?? The notion as play as a strategy (this ties into my idea for Math11essentials and engaging students through story.)
ellen@sageroadsolutions.com
http://www.sageroadsolutions.com
http://twitter.com/edwsonoma